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This is the second (and final) installment in a series examining the effects of videogames on aggressive behavior in the people who play them.

We just finished looking at a study suggesting that violent videogames represent a deep, causal risk factor for inciting violent behavior in kids — a loving parent’s worst nightmare. We are about to look at a second article, published right after the first, which says exactly the opposite.

Publication Date

Spring 3-11-2013

Disciplines

Neuroscience and Neurobiology

Brainstorm: Violence, Videogames, and Learning to Say “I Don’t Know” – Part 2

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